Take That Succubus! [v0.4] By CallieTheCute

Take That Succubus! [v0.4] By CallieTheCute

CallieTheCute Games released a new game called Take That Succubus! and the version is 0.4. The game’s story is about a long time ago, thanks to the heroic deeds of a hero led by angels, a long war between humans and succubi ended with the humans victorious, after such events, humans slowly stopped believing in angels since they no longer made their appearance. With the angels growing weaker and weaker due to a lack of human faith, humans no longer have such strong protection against succubuses, that’s where they decided to attack once again, setting a curse on the earth and making the people behave in an oddly horny way. the succubus’ objective now is a boy with a special kind of semen named Alex, will he be able to resist the advances of the horny girls? or will he just let himself get dominated?”​

Developer: CallieTheCute
File Size: 634.8 MB
Version: 0.4
OS: Windows
Languages: English
game details

Game Version Changelog:


  • – Modified the ACT QTE so that it punishes the players for pressing
  • the wrong button.
  • – Tuned the ACT QTE time to 180.
  • – Changed another Charming Femboy’s move so the game doesn’t call
  • him “she”.
  • – Changed Scarlet’s “Feet Show” attack from a physical attack to a
  • special one because it makes more sense.
  • – Changed Frost’s “Foot Stench” attack from a physical attack to a
  • special one because it makes more sense.
  • – Went trough the entire writing of the game and changed every
  • “succubusses” into “succubi” since it’s most commonly used (please
  • report if I missed some).
  • – Made so Sissy isn’t weak to psychic type moves anymore.
  • – Made so Midnight and Lullaby are only weak to holy element in
  • their first fight.
  • – Now moves that miss the enemy due to less than 100% accuracy, do
  • not say “it had no effect” anymore, saying “the enemy avoided the
  • attack” instead.
  • – Changed Midnight’s erotic move’s struggle method for phase 2 and
  • 3, now it uses FOCUS QTE instead of STRUGGLE QTE on increasing
  • difficulties the more the player fails to escape it (the event as
  • always loops on phase 3).
  • – Changed Armpit’s Smell’s animation a little bit.
  • – Changed Skull’s name in the first optional battle against her
  • from ??? to “Skull” since I still reveal her name in her dialog.
  • – Made so Effect type Orbs now have their own description instead
  • of a variation of the ones made for the attacking ones, this was
  • made so the player better understands their purpose.
  • – Changed the icon for the succubus dream’s Mental Defense ‘s
  • S.Def buff, it’s now showing the correct one.
  • – Fixed prey events for seduction and teasing having 1/4 chance
  • where nothing happens and prey attempts do not decrease.
  • – Fixed a bug where people can easily make the Dreams Danger
  • rach negative numbers by praying with no Dreams Danger bars,
  • causing the keyboard image to disappear since it’s dependant on
  • the Dreams danger.
  • – Made so after Stage 4, Beer and Orange Soda are avabile at the
  • Friendly Market.
  • – Changed Gelid Wind’s description text a little bit.
  • – Fixed the exploration mode’s Orbs loot so that Gelid Wind isn’t
  • taking an extra slot, changed the last Orbs loot slot with Falling
  • Sword.
  • – Disallowed the use of the cancel keyboard input to respond
  • Yes/No questions to deny the game to accidentally decide “No”
  • while skipping text.
  • – Removed Q2FsbGll.

Developer Notes:

Game Images & Screenshots


Take That Succubus! [v0.4] By CallieTheCute

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