An Alchemist’s Tale [2.0 Alpha] By Captain Allegretto Games

An Alchemist’s Tale [2.0 Alpha] By Captain Allegretto Games

Captain Allegretto Games released a new game called An Alchemist’s Tale and the version is 2.0 Alpha. The game’s story is about An Alchemist’s Tale is a lighthearted adult visual novel where the player takes the role of a village alchemist and general problem solver. Play as Allen Williams as he stumbles his way through the stories of various characters, helping them with their problems as much as he can and usually fucking them twice as much. Allen does his best to not burn down the house, walk in the giant footprints of his heroes, and discover his own place in a diverse world.​

Developer: Captain Allegretto Games
File Size: 468 MB
Version: 2.0 Alpha
OS: Windows, Mac
Languages: English
game details

Game Version Changelog:


  • Green Quest and related scene.
  • Green fast travel.
  • Green interactions post-quest rework.
  • Allen x Ataian BJ scene when traveling from farm.
  • Bilia Exercise peeking sex.
  • Save upgrade from 1.9 -> 2 Stealth stat increased by number of unique Peeking scenes seen. Variable adjustments to fix greenquest start if needed.
  • Peeking scenes now award stealth on first view.
  • Stealth stat makes the QTE games easier « ». Existing QTE games difficulty adjusted accordingly.
  • Str minigame small adjustments.
  • Green random roll replaced with STR minigame.
  • Janna work not properly giving gems.
  • Intro quest needed #of vials and gems for cauldron reduced.


  • Bilia X Warren Hatefuck (NTR)
    • To trigger finish Bilia quest until first BJ, put warren in jail by reporting him in the morning and visit the barracks for a cutscene. A new option to blueball Bilia shows up in evenings, choose it on a night Warren is in jail to trigger scene on entry to barracks at night.
  • Josie x Ataian Variant BJ
  • Josie x Kasa Variant BJ
  • Added a swollen belly Josie alt image to her BJ scenes with Chaska.
  • Added ride from Ataian from farm to Trenar in evenings/nights (5 gem fast travel option. Available after first Josie scene)
  • Added fast travel fairy portals. Event opens up after 8 in-game days near Trenar entrance. Can’t miss it.
  • Fixed recipe for Thought Drought not being craft-able. (previously a hot-fix)
  • Added dialog to woodchop to inform player that they can use the endurance potion to keep going and train strength in less trips.
  • Western bridge quest clarification.
  • Fixed a bug where western bridge quest could restart and break.
  • Fixed a bug where gallery could leave an image randomly bouncing. If you have this issue on an old save just re-view maria peek 1 to fix the stuck variable.
  • Snake mini-game now uses new plugin instead of event-based, Hopefully much cleaner.

Developer Notes:

So, long time lurker first time game dev. I really wanted to just be upfront about some stuff before/after you enjoy or hate this first release. This is an experiment and little passion project of mine I started up really just for my own fun. I have a well-paying full-time job and barring support for this being absolutely insane that won’t change anytime soon (though, you know, I’m open to the fantasy of it). This project is funded by me, commissioning art from artists I like on themes and topics that I like. Over $3000 spent so far with 1000 of that being from subscribestar funding! If you wanna jump on subscribestar to support it the funds from there will generally all be spent commissioning more pieces for this project to continue way faster. Right now I’m not counting on it and barring that kind of support I’ll be completing, abandoning or moving on from this project at my own pace. The main reason to jump on subscribestar will be to vote on my priorities/participate in my discord where you can very actively bully me.

Structurally I’ve planned this out so that individual character stories are largely independent. So, I can complete, expand, cut, or modify as much as I want without effecting the narrative flow overall. There will be as many of these stories as I see fit and feel I can fund before moving to the game-end story arc. I will also focus on making individual stories complete and get to the good stuff instead of the slow crawl of making them all crrreeeeeep forward one shower peek and hand-job at a time.

Also PLEASE PM or post any bugs you find so I can squash them, I’ll be as responsive as I can about that.

On Themes:
The themes in this game are based on what I feel MOST comfortable writing and working on, meaning the list may change over time as priorities and interests shift. It will definitely contain straight, futa on female/male, gay, numerous genders and shapes of characters, monstergirls/guys, transformation, romance, prostitution, voyeurism, exhibitionism, swinging, Lactation/pregnancy, Bad-end, and especially once endgame story starts some NTR. Various storylines will explore these themes to different extents.

If you’re based you can skip this. Otherwise a brief addressing is in order. This is FAR AWAY AT THIS STAGE, BUT: The main bad guy of this game is planned to have a strong pheromone effect that threatens the whole town and the MC needs to stop. them There will exist scenes where they succeed in temporarily stealing your waifu’s while you seek a cure, this is dramatic tension meant to motivate you to stop them. You’ll be able to avoid this on most of people by intervening or merely not walk over and view the scenes for some of the minor characters. I will not entertain any demands to make it wholesale not exist, or remove it. It’s a story. If the bad guy doing bad guy things in a porn game makes you so angry that you will yell at real people about it you need to just not play this game from the very start. In addition, there will be some bad ends that will contain NTR and at least 1 planned storyline that focuses heavily on it. Again, all skippable or avoidable and when they get implemented, I’ll be upfront about where it is.

On incest:
Not going to be in this game. Nothing against it and I enjoy a good “stuck at home with my hot landlady” as much as the next guy but this just isn’t that game. Though I have played with the idea of each character in the Williams family getting their own very different style of game. Allen’s relaxing gathering/craft/story, his sister’s action adventure, and his mothers save the world quest. If I ever introduce twins though they wont count. Obviously, that’s just hot.

Game Images & Screenshots


An Alchemist’s Tale [2.0 Alpha] By Captain Allegretto Games

Leave a Reply

Your email address will not be published. Required fields are marked *